AI Insights · Timothy · July 2022
Top 5 3D Realistic Games in Portugal Q2 2022
In Q2 2022, the top 5 3D realistic games in Portugal showcased varied performance trends in downloads, revenue, and active users, with notable shifts across the quarter.
In Q2 2022, the top 5 3D realistic games in Portugal displayed diverse performance trends on a unified platform, with significant fluctuations in weekly downloads, revenue, and active users. According to data from Sensor Tower, here’s a closer look at how each game fared during the quarter.
Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED saw varied performance in revenue and downloads. Weekly revenue peaked at around $39.4K at the end of March and experienced a low of approximately $18.6K in mid-May, before rising again to about $36.2K by the end of June. Weekly downloads fluctuated between 5.2K and 8.8K, with a noticeable dip in early May. The game's active user base showed significant growth, increasing from 263.9K at the start of the quarter to 403.4K by the end.
State of Survival: Zombie War by FunPlus International AG demonstrated steady revenue trends, peaking at around $28.9K in late April and showing a decline to approximately $15.8K by the end of June. Weekly downloads ranged from 1.4K to 2.3K, with a steady decrease observed towards the quarter's end. Active users remained relatively stable, hovering around 17K, with minor fluctuations throughout the period.
Call of Duty®: Mobile by Activision Publishing, Inc. experienced varied revenue trends, starting at $19.4K and ending the quarter at about $15.5K. Weekly downloads remained relatively stable, ranging from 1.6K to 2.3K. The game’s active user base showed a slight downward trend, dropping from 58.2K to around 47.9K by the end of June.
PUBG MOBILE from Tencent Mobile International Limited faced a downward trend in revenue, starting at $15.6K in late March and decreasing to approximately $6.3K by the end of June. Downloads also showed a slight decline, moving from 1.7K to around 1.5K. Active users remained fairly consistent, averaging around 30K throughout the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts showed a mixed performance with weekly revenue peaking at $9.8K in early May and then stabilizing around $6.2K by the end of June. Downloads ranged between 3.7K and 6K, with a slight decrease observed mid-quarter. Active users showed a steady increase, growing from 74.3K to approximately 77.6K by the end of June.
For more detailed insights and data on these games, visit Sensor Tower.